Tutorial Tuesday: Comic Composition (part 1)
So you want to make a comic book? That is awesome! Let’s make sure it doesn’t suck…
A comic book, though dominated by pictures, is more like a language than anything else. It’s communicating a story, information, and/or ideas to somebody else. In order to communicate clearly there are certain rules that need to be followed so that everyone understands what the story, info, or idea is trying to convey, much like a language.
There is alot of rules to comic book and sequential art composing. So we’re going to do this in two parts. Part one is the bare bones basics. Next week will be part two, where we talk about some higher level concepts. Still the basics, but part two is useless to you unless you understand this part today. So lets get started.
1. Panel Direction
*side note for those who are unaware: the word “manga” is the japanese word for comic. It is not an art style. Though there are artistic styles that are nearly exclusive to japanese comics, the word manga is not the name of that style. So when you’re saying “I’m making a manga” you’re not saying “i’m drawing in an eastern or japanese style,” you are saying “I’m making comics.” and making your comic read from right to left, when you speak english, does not make it more “authentic,” it just makes it confusing.
2. Panel Layout
3. Word Balloons
So thats the bare bones basics in comics. If you can nail down these three things, then at the very least you’ll have an comic thats clear and easy to read. Next week we’ll talk about pacing, panel sizes, and depicting movement. If you can nail down that lesson with today’s tutorial, then the only thing left to know is the actual drawing part!
Hoped this helped you guys. If it did leave a comment and let me know!
And remember, we don’t make excuses here, we make comics!